Puzzles & Brain Teasers

Un Blend

Borrow blocks from the level, wear them, and reach the exit in the right shape.

Un Blend website homepage screenshot
Site Stumble field capture of Un Blend, reviewed October 23, 2026.

Un Blend is a one-sprite puzzle platformer where the scenery doubles as your inventory. Attach blocks to your body, shed them when they get in the way, and arrive at the goal matching its requested silhouette. The jam-built controls are busy, but the central trick is gloriously literal: becoming one with the world.

What is Un Blend?

Instead of collecting keys, Un Blend lets you collect chunks of the level. Attached pieces reshape the player and can change how the character moves, so a block may be a foothold, extra mass, or one required square in the exit silhouette. The puzzle is not merely finding a path; it is deciding what to carry and when to let go. That gives a familiar side-view platformer a small construction-kit brain, with room for improvised solutions even inside a compact jam prototype.

What you can do there

  • Attach level blocks to the player
  • Detach blocks to reshape the player
  • Reach each goal in the requested form

Why we picked it

The one-sprite restriction is more than a visual stunt: it turns the border between character and scenery into the puzzle. That idea stood out in a field of 2,541 GMTK entries, placing 64th for originality from 43 ratings. The rough edges are real, but so is the satisfying absurdity of waddling toward an exit while wearing half the floor.

How to get the most from it

Move with the arrow keys or A and D, jump with Space, and press Q to enter or leave attach/detach mode. Select nearby pieces with WASD or the arrow keys, then confirm with E. Before racing for the exit, check the displayed goal shape and plan which blocks need to make the trip with you.

Good to know

This is a short 2019 Unity prototype for keyboard-equipped desktops, with HTML5, Windows, and macOS versions listed. Jam players praised the core idea and solution variety but frequently found the controls, jumping, snapping, or opening difficulty clunky. Music is credited under a Creative Commons license; the current runtime and accessibility behavior were not directly tested for this draft.

Who made it, and when?

Akshay Goel, Rohit Sharma, Pooja Sawant, and Amrit Choudhary is the credited creator or organization. The earliest supported launch date we found is 2019.

Creator’s official page
Reviewed by Site Stumble editorial

Last editorial review: October 23, 2026. Our notes combine direct observation, first-party information when available, and independent research.

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