TheWhirlwind is a compact browser art toy about making flowers and then undoing that neat arrangement in one colorful, musical gust. Three mouse-driven actions keep the ritual simple: add blooms, prune the ones you do not want, and release the petals.
What is TheWhirlwind?
A blank scene becomes a small garden one click at a time. You decide how many flowers to place and which ones survive the edit, then the center control turns the arrangement into a moving field of petals, color, and music. The piece came from PROCJAM 2016, and its narrow set of controls suits that experimental-art setting: there is no advertised score or campaign to chase, just a setup and a satisfying release. Think of it as a digital bouquet with a dramatic self-destruct button.
What you can do there
- Plant flowers with clicks
- Remove individual flowers
- Release the petals into a whirlwind
Why we picked it
TheWhirlwind turns a three-action interface into a pleasing little arc: compose, revise, scatter. The contrast between careful flower placement and the final burst gives this tiny experiment more personality than a passive visualizer, while keeping the commitment light enough for an idle browser detour.
How to get the most from it
Click open areas to grow flowers, click individual blooms to remove them, and wait until the arrangement feels ready before pressing the center button. Start with a sparse pattern so the first release stays readable, then reload and try a crowded garden for a denser storm.
Good to know
It runs as a free HTML5 Unity embed on itch.io and uses music credited on the project page to Philip Glass's Einstein on the Beach. The listed controls are mouse clicks; keyboard, touch, volume, fullscreen, and accessibility behavior are not documented. Expect swirling motion and changing color when the whirlwind is released.
Who made it, and when?
OwenTheBell is the credited creator or organization. The earliest supported launch date we found is November 2016.
Creator’s official page Open TheWhirlwind