
Paint turns a picture into a flowing field of tiny colored strokes, then gives your mouse influence over the current beneath them. A compact control panel exposes the machinery without pretending this is a full drawing app.
What is Paint?
A still image is only the starting material here. Paint breaks it into layered particles, borrows each stroke's color from the background, and sends those marks along a hidden vector field. The page invites you to reshape that field with the left mouse button while changing the amount of paint, stroke size, speed, resilience, brush radius, background, and diagnostic indicators. The result is closer to combing a picture's fur than placing pigment on a canvas: you steer motion and structure, then watch the image reorganize itself.
What you can do there
- Sculpt the moving stroke field with the left mouse button
- Adjust particle amount, stroke size, speed, and resilience
- Change brush radius and toggle the background or indicators
Why we picked it
The pleasure comes from seeing one simple gesture propagate through thousands of marks. Its controls also make the trick unusually legible: particle count and frame-rate readouts sit beside sliders that reveal how density, scale, speed, and springiness change the same underlying painting.
How to get the most from it
Start with slow, broad mouse drags and change one slider at a time. Try stroke size and speed first, then adjust resilience to see how strongly the field holds its shape. Toggle the background or indicators when you want to inspect the moving structure more plainly.
Good to know
This is a JavaScript and WebGL experiment built around mouse input, not a conventional paint editor with brushes, layers, or export tools. Continuous motion is central to the effect. Touch, keyboard access, audio behavior, saving, and low-power-device performance were not verified.
Who made it, and when?
Jérémie Piellard is the credited creator or organization.
Creator’s official page Open Paint