Tiny Games

Flickgame

Paint sixteen tiny rooms, then turn colors into doorways

Flickgame website homepage screenshot
Site Stumble field capture of Flickgame, reviewed August 28, 2026.

Flickgame is a pocket-size browser game maker built around sixteen painted scenes. Assign a color to another scene and that patch becomes a path, letting simple pictures grow into clickable stories, jokes, puzzles, and small experiments.

What is Flickgame?

The editor keeps its vocabulary deliberately small: paint a scene, choose where a color should lead, and repeat. That constraint is the whole charm. Instead of learning a timeline or a programming language, you build a game by hiding routes inside the picture itself. The current page also keeps sharing, standalone HTML export, import, palette selection, clearing, and help within reach. Official documentation adds undo, copy and paste, brush-size shortcuts, an eyedropper, fullscreen play, and an optional animation mode. It is less a miniature studio than a box of index cards with secret doors drawn on them.

What you can do there

  • Paint scenes
  • Link colors to other scenes
  • Share or export a game

Why we picked it

The color-as-doorway rule is immediately legible and unusually fertile. Sixteen scenes are enough for a branching vignette without inviting a spreadsheet of level logic, and the standalone export gives a finished doodle somewhere concrete to go.

How to get the most from it

Begin with two scenes and one unmistakable link color. Make sure the return path is visible before adding branches. Once the tiny loop makes sense, use the remaining scenes for alternate endings, visual punch lines, or a compact point-and-click puzzle, then export a standalone copy.

Good to know

Flickgame has documented keyboard shortcuts and mouse-oriented color picking, but current touch behavior, accessibility, storage, sharing persistence, and browser compatibility were not verified. The editor and player were not run in a rendered session, so sound, motion, downloads, and popups should be checked during review.

Who made it, and when?

Stephen Lavelle (increpare) is the credited creator or organization. The earliest supported launch date we found is May 3, 2015.

Creator’s official page
Reviewed by Site Stumble editorial

Last editorial review: August 28, 2026. Our notes combine direct observation, first-party information when available, and independent research.

Read our methodology
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