Experiments & Simulations

POST/CAPITALISM

Rewire one city block until its systems stop arguing with its ideals.

POST/CAPITALISM website homepage screenshot
Site Stumble field capture of POST/CAPITALISM, reviewed September 29, 2026.

POST/CAPITALISM is a short political puzzle dressed as a miniature city builder. You connect the block's workplaces, shops, roads, homes, and public spaces, expose the assumptions tying them together, and replace those relationships with the game's vision of a socialist alternative.

What is POST/CAPITALISM?

The city arrives already built, which is the first clue that this is not a tiny SimCity. Its problems are structural rather than architectural. Pairing elements reveals a conflict, then changing that relationship ripples into other parts of the block; a promising fix can undo an earlier one if the surrounding system still disagrees. That chain of consequences turns a political thesis into a compact logic toy. The game is openly partisan, but its most interesting move is mechanical: it asks you to trace how ordinary pieces of urban life depend on one another instead of treating each problem as a loose checkbox.

What you can do there

  • Connect city elements
  • Replace conflicting systems
  • Build a postcapitalist city

Why we picked it

Few browser games make an argument through the rules this directly. POST/CAPITALISM keeps its scope to a single block and a few minutes, then uses that small stage to make systems thinking feel tangible. The result is part puzzle, part diagram, and just prickly enough to invite disagreement rather than float by as decoration.

How to get the most from it

Choose Run game and begin by pairing city elements that seem to embody a shared conflict. Watch which earlier changes revert when you alter something else; those reversals are clues about the dependency you have not resolved yet. The browser version is the intended build.

Good to know

This is an explicitly socialist educational game, not a neutral planning simulator. The itch.io listing offers English, French, Italian, and Brazilian Portuguese, uses mouse input, and marks the standalone downloads as potentially buggy. Browser and desktop downloads are name-your-own-price; mobile, touch, keyboard fallback, and audio controls are not documented.

Who made it, and when?

Colestia is the credited creator or organization. A documented update was recorded August 15, 2019.

Creator’s official page
Reviewed by Site Stumble editorial

Last editorial review: September 29, 2026. Our notes combine direct observation, first-party information when available, and independent research.

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