Calm & Satisfying

cyclic

One button, one orbiting ball, and just enough gravity to eat another five minutes.

cyclic website homepage screenshot
Site Stumble field capture of cyclic, reviewed October 6, 2026.

cyclic is a pocket-sized physics toy about timing a ball's jumps around a circular arena. Click, tap, or press Space to gather stars, build combos, climb levels, and unlock a small wardrobe of visual themes without worrying about a game-over screen.

What is cyclic?

The appeal is immediate: one input nudges a ball through a compact circular playground, and momentum supplies the rest of the conversation. Stars and combos give each lap a little purpose, while levels and cosmetic themes add light progression without turning the toy into homework. There is no conventional win or loss condition, so a run ends when your attention does. Version 2 rebuilt collision handling, added a proper menu, introduced data erasure, and let collected stars pay for four visual themes.

What you can do there

  • Jump a ball around a circular playfield
  • Collect stars and build combos
  • Unlock cosmetic themes

Why we picked it

cyclic understands the fidget-game bargain. It asks almost nothing, responds to a single well-timed press, and leaves room to chase a cleaner arc or a larger combo. That polished restraint earned it third place overall in Improve My Game Jam 33, with especially strong marks for visuals and interface.

How to get the most from it

Press Space, click, or tap whenever you want the ball to jump. Use the curve and your current speed to line up stars, then try to chain pickups into larger combos. Spend collected stars on visual themes, or simply treat the whole thing as a two-minute desk toy and stop whenever the loop has done its job.

Good to know

Keyboard, mouse, and touchscreen all work through the same one-button control. The game includes sound effects, but mute and volume controls were not verified. It deliberately has no win or lose state, and jam feedback often praised the polish while warning that the loop can become repetitive. Open it directly because its frame policy does not include Site Stumble.

Who made it, and when?

Allan Ferreira is the credited creator or organization. A documented update was recorded June 4, 2024.

Creator’s official page
Reviewed by Site Stumble editorial

Last editorial review: October 6, 2026. Our notes combine direct observation, first-party information when available, and independent research.

Read our methodology
Open cyclic