
24:Three is Daniel Merlin Goodbrey's 2005 24-hour hypercomic: a branching, zooming story built in Flash and preserved inside E-merl's restored archive. The fallback page still greets modern visitors with a Flash warning, so treat the current browser experience as an intriguing preservation gamble rather than a guaranteed smooth read.
What is 24:Three?
This comic uses screen space as part of its storytelling machinery. Contemporary documentation describes readers following branching trails and zooming in and out, while another analysis notes that larger panels mark different starting points. Goodbrey calls it the result of his third 24-hour-comic attempt, with a premise orbiting the Conundrunomicon, a book whose secrets arrive bundled with lies. Without the embedded player running, the page collapses to a Flash compatibility message and two escape hatches: E-merl's home page and its hypercomic index. The site's Ruffle restoration may bring the maze back to life in a full browser, but preservation-era rough edges are part of the bargain.
What you can do there
- Follow branching comic trails
- Zoom between linked panels
Why we picked it
24:Three has a reason to be digital: its branches, zooms, and uneven panel scale make navigation part of the reading. Even through the compatibility haze, it captures the moment webcomics stopped behaving like paper politely placed on a screen.
How to get the most from it
Try a desktop browser first, since E-merl's restoration notes say some older comics fare better there. Allow the embedded player time to load, then treat visible branches as reading choices and use the zooming trail to keep your bearings. If the player never appears, the Hypercomics link is the useful exit.
Good to know
The work dates to February 26, 2005 and comes from the Flash era. E-merl added Ruffle emulation across the site in March 2024, but its creator also reports occasional graphical or loading glitches and uneven phone behavior. Keyboard access, touch support, audio, privacy behavior, and reduced-motion controls are not confirmed.
Who made it, and when?
Daniel Merlin Goodbrey is the credited creator or organization. The earliest supported launch date we found is February 26, 2005.
Creator’s official page Open 24:Three